This project is a study i've done in Unreal in 20h (time i've set to finish the entire project from start to end), based on an old game that i've loved "Dino Crisis".
Thanks to my supervisor, who has given me the time to work on this piece during working hours, i could study and experiment a pipeline inspired by Alex Senechal's tutorials on gumroad ( https://gumroad.com/acms ).
Some of the textures i've used are created by me, while other textures are the result of experimentations with the Unreal Editor. I hope you like it.
Any feedback is always welcome.
Thanks