Based on some images I've seen around the web, they inspired me to do my best. It works in UE4 at about 45 Fps with a Gtx 1060, I wanted to focus on the optimization, to do it I put all the textures in 2 atlas ( 4096 x1 - 1024 x1), I used some decals, I didn't use vertex painting and in the whole map there are only 4 master materials . I completed everything in about 60 hours. Do you like it!?