Website powered by

Abandoned room

Shader complexity

Shader complexity

Light complexity

Light complexity

Stat Fps

Stat Fps

Principal Atlas

Principal Atlas

Abandoned room

Based on some images I've seen around the web, they inspired me to do my best. It works in UE4 at about 45 Fps with a Gtx 1060, I wanted to focus on the optimization, to do it I put all the textures in 2 atlas ( 4096 x1 - 1024 x1), I used some decals, I didn't use vertex painting and in the whole map there are only 4 master materials . I completed everything in about 60 hours. Do you like it!?